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I think while you're working on Sophie v1, you should now just focus on improving the lip-sync, giving her good up/down and lateral head motions, and call it a day. And as you point out, making it work as you envision for an ideal look is going to be both difficult and expensive. This sort of The Nutcracker-type mouth has a cute appeal all by itself. IMO you shouldn't waste time even trying with this model.
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>Adding convincing lips that don't look like some kind of wrinkly horror movie animatronic is tricky. Wow you're making good progress here Anon. I am currently in the process of designing a 'voice box' for these parts to fit inside, which will have a speaker-cone to improve functionality (hopefully I won't have to hold the sound sensor 5mm away from the speaker every time I want her jaw to move with her speech). Whereas a micro-servo, sound sensor and Elegoo Mega 2560 (Arduino clone) costs as little as $20 and can be used in combination with many other devices (including a servo shield to drive six or seven other servos). Prior to this I was considering purchasing a Picotalk controller, but they cost $80+shipping. This is about as expedient a solution as I could find.
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If(digitalValue=HIGH) // When the Sound Sensor sends signal, via voltage present, light up LED13 AND turn myservoĭelay(25) // Slight pause so that we don't overwhelm the serial interface Serial.println(analogValue) // Send the analog value to the serial transmit interface PinMode(Led13,OUTPUT) // Define servo5 as an output port, to indicate digital trigger reachedĪnalogValue = analogRead(sensorAnalogPin) // Read the value of the analog interface A0 assigned to digitalValueĭigitalValue=digitalRead(sensorDigitalPin) // Read the value of the digital interface 7 assigned to digitalValue PinMode(sensorDigitalPin,INPUT) // Define pin 7 as an input port, to accept digital input Serial.begin(9600) // The IDE settings for Serial Monitor/Plotter (preferred) must match this speed
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Myservo.write(90) // move servo5 to center position -> 90° should see LED13 on the Arduino blink when LED2 on the Sensor is 100% lit. Arduino) sends High (voltage present), L will light. When D0 from the Sound Sensor (connnected to pin 7 on the Int digitalValue // Define variable to store the digital value coming from the Sound Sensor Int analogValue = 0 // Define variable to store the analog value coming from the Sound Sensor Int sensorDigitalPin = 3 // Select the Arduino input pin to accept the Sound Sensor's digital output Int sensorAnalogPin = A0 // Select the Arduino input pin to accept the Sound Sensor's analog output Special thanks to user CRomer, for his input and hard work! This might be slightly greater thanĥ00, if you are also watching Serial Monitor (inital adjustment), or, Serial Plotter (the latter is prefererd for observation).
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Several rotations until you see the LED2 extinguish (or just faintly blink). Use the potentiometer to adjust the Sound Sensor sensitivity. Turning thatĬlockwise lowers the potentiometer value, while counter-clockwise raises the potentiometer value. There is a tiny screw on the blue potentiometer block that you can use for adjustment. LED2 indicates sound input, and the sensitivity is adjusted by potentiometer.
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Got the jaw of my robowaifu moving by purchasing an arduino sound sensor and a cheap usb stereo speaker.The tricky part was figuring out how to get her jaw microservo to move in response to sound, but it can be accomplished using the following Arduino IDE code (copied straight from the. I close them up using a thin layer of white decorator's caulk along each edge. Oh, and no matter how well calibrated your 3D printer is, you will end up with small seams between the external parts.
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The small spur-gears for her eyes should all be 3d printed on at least fine setting (0.1mm) using 100% infill for strength. You'll also need 5 cupboard door magnets to hold her detachable faceplate and forehead on. I will say she uses 2x SPRINGRC SR431 servos for the neck and 2x SPRINGRC SR311 servos for the eyes and jaw. I have to write some proper 3d printing and building instructions but I am tired atm from doing lots of measuring and re-measuring, filing, sanding, gluing and hammering. I know she looks a bit uncanny valley now, but so would you without any hair, eyebrows, eyelashes, irises or pupils XD. She now has eyes that move left and right, a jaw that opens and closes and a head/neck that can both rotate and nod thanks to the use of a couple of spur-gear assemblies. stl files to Sophie's Google Drive folder: I have just finished testing my 'Elfdroid' head and neck, and uploaded the.